Roll20 uses cookies to improve your experience on our site. On this page, you can find the item name, its source (if it's from a sourcebook, the book name will be given; otherwise the source is “homebrew”), when and by whom it was rewarded, whether it requires attunement, and the character who currently owns it. When you disappear, you leave behind a cloud of smoke, and you appear in a … Cube of Force (23.) , pg. Fantasy ArmorFantasy WeaponsAnime FantasyMedieval FantasyDungeons And Dragons ArtDungeons And Dragons HomebrewLotrDraw On PhotosArm Armor. Vax from Critical Role used this cape to close a rift to the fire plane, somehow. While wearing it, you can use it to cast the dimension door spell as an action. This property of the cape can't be used again until the next dawn. Teleport 5 squares and gain combat advantage against the attacker until the end of your next turn. The smoke lightly obscures the space you left and the space you appear in, and it dissipates at the end of your next turn. While wearing it, you can use it to cast the dimension door spell as an action. A mountebank is a charlatan or con artist, people who are prone to flashy attire by their very nature. Assuming we're not including one-shot items here like potion and scrolls, here is a countdown of my 5 favorite non-attunement magic items. This is the master list of all of the magic items awarded in the Brightshore campaign. Chime of Opening (20.) Please review the TOS and Privacy Policy. Cape of the Mountebank. This cape smells faintly of Brimstone. Curse. Magic Items and Detect Magic. (17.) When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. This turns the cloak into a pair of bat wings or bird wings on your back for 1 hour or until you repeat the Command Word as an action. While wearing it, you can use it to cast the dimension door spell as an action. When you disappear, you leave behind a cloud of smoke, and you appear in a … +1 x 3 +2 x 1 armor x 1 attunement x 13 beverage x 1 charges x 3 common x 1 concentration x 1 dagger x 2 daily x 1 enchanted x 2 feet x 3 fire-damage x 1 force-damage x 1 hag-magic x 2 heavy x 1 legendary x 1 longsword x 3 magic x 28 medium x 1 melee x 6 necklace x 1 necrotic-damage x 2 Below ground, it is a network of tunnels and traps that Molgrath has built over many centuries. Above ground, it looks like an ancient, partially-dilapidated stepped pyramid. Cloak of the Bat [requires attunement] (22.) Has advantage on saves against being charmed and can not be put to sleep by magical means. This cape smells faintly of brimstone. This property of the cape can’t be used again until the next dawn. While wearing it, you can use it to cast the dimension door spell as an action. Wondrous Item, rare. You can use the cape to cast dimension door from it once a day, transporting yourself and one other up to 500 feet away. Amulet of Health if your charisma is not 19 and your not going to take it their or to 20. Dagger of Venom (25.) Dimensional Shackles (26.) This property of the cape can't be used again until the next dawn. Also, depending on your DM you may be allowed to wear more than one cloak. It allows you to cast dimension door spell, and that spell allows you to carry 1 person as long as they don't exceed their carrying capacity with gear. Pretty sure Gandalf has one of these. This property of the cape can’t be used again until the next dawn. Notes: Teleportation, Exploration, Outerwear, Item Tags: Saved byD&D Beyond. It also lightly obscures wherever you are teleporting to. Fey Ancestry. While wearing it, you can use it to cast the Dimension Door spell as an action. This sword is cursed and possessed by a vengeful spirit. Vax'ildan doubles his profficiency for Acrobatics, Perception, Stealth and Thieves' Tools. Cape of Mountebank – This is an awesome item. 157. This property of the cape can't be used again until the next dawn. Magic Item The Shaed of Shadows is a magic item that functions as a adamantine armor, cape of the mountebank, cloak of displacement, cloak of invisibility, ring of mind shielding, robe of the archmagi, robe of eyes, ring of protection, ring of resistance (random), gem of seeing, and a armor of invulnerability . While wearing it, you can use it to cast the dimension door spell as an action. Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Item - Cape of the Mountebank - This cape smells faintly of brimstone. Keep in mind, you only get 3 attunement slots, and you can only wear 1 cloak unless the DM allows layering. Phb says “You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction.” pg195, ©2021 D&D Beyond | All Rights Reserved | Powered by Fandom Games. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. The missing index from the Dungeon Master's Guide 5th edition: magic items by category. In a lightly obscured area, such as dim light, patchy fog, or moderate foliage, creatures have disadvantage on Wisdom (Perception) checks that rely on sight. The wings give you a flying speed of 60 feet. Dragon Slayer [sword, requires attunement] (27.) • One cloak, cape, or mantle around the shoulders (over a robe or suit of armor) • One pair of bracers or bracelets on the arms or wrists • One glove, pair of gloves, or pair of gauntlets on the hands • One ring on each hand (or two rings on one hand) • One pair of boots or shoes on the feet You disappear and reappear in a cloud of smoke, adding to the … Adds to your health and concentration saves. Making custom character sheets is easier than ever with a special, streamlined game type to build and test them. yes but only 1 person (was replying to DaecoranElandiscoff). Outerwear, Basic Rules Non Attunement Items. Teleportation 5. Becoming attuned to it extends the curse to you. While wearing it, you can use it to cast the dimension door spell as an action. 315. By far, one of my most favorite magic items! Wondrous item, rare. How else does he keep conveniently popping up at the right moment? Cape of the Mountebank does not require attunement and lets you cast diminution door once a day so you and one friend of equal size can escape a bad situation once a day. Requires Attunement While wearing this cloak, you can use an action to speak its Command Word. Cape of the Mountebank Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Item - Cape of the Mountebank - This cape smells faintly of brimstone. They also help us understand how our site is being used. Censer of Controlling Air Elementals (19.) Dungeons & Dragons 5th Edition (D&D 5e) character builder/generator and digital character sheet far beyond any other in the multiverse. Though the smoke is still something suspicious! While wearing it, you can use it to cast the dimension door spell as an action. If more than one spell is given as a prerequisite, use the highest … Cape of the Mountebank. Cloak / Robe, Rare (requires attunement) This cape smells faintly of brimstone. All rights reserved. For an action, a free teleport once a day. Does Dimension Door-ing away from melee range provoke an attack of opportunity? Hi folks. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. This cape smells faintly of brimstone. A light or stronger wind disperses the smoke. Generic variant, major tier, uncommon (requires attunement) You gain a +1 bonus to attack and damage rolls made with this magic weapon. This site works best with JavaScript enabled. This cape smells faintly of brimstone. Cape of the Mountebank (rar): Panic button and general short range teleportation. A cape of the mountebank granted its wearer the use of dimension door once per day. Talk about making an entrance or leaving the building with style. Hoping to get hold of one for my tiefling rogue. Perfume of Bewitching. This cape lets you and another creature disappear in a cloud of smoke and reappear somewhere else within 500 feet. Molgrath's ancient lair lies in the heart of the Wispmarshes, in an old Ankra temple that had been constructed there before the marshland took over. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. If you don’t have ways to handle someone getting in your face, this can do it for you. 6. This property of the cape can’t be used again until the next dawn. DESCRIPTION. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. Updated Dynamic Lighting now does as much and even more than our legacy system! [Rare] Aura moderate conjuration; CL 9th; Slot shoulders; Price 10,800 gp; Weight 1 lb. The smoke lightly obscures the … Expertise. Leave them in the dust. 11) Cape of the Mountebank. While wearing it, you can use it to cast the dimension door spell as an action. The cape has a faint smell of brimstone, which adds a bit of danger and mysteriousness to it. On Social Media: Roll20® is a Registered Trademark of The Orr Group, LLC. Great for those times you are surrounded and can’t move. With 26 con, 16 dex, Bracers of Defense, Cloak of Protection, and Ring of Protection you get 25 AC unarmored with both hands free … Source Core Rulebook pg. 5. You should be able to. Hidden Cloak. Not that bad! Exploration 607 2.0. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. Cape of the Mountebank. Wondrous item, rare. Terms of Service and Privacy Policy Update. :). Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. This cape smells faintly of brimstone. Cape of the Mountebank Item 10. By continuing to use our site, you consent to our use of cookies. Cape of the Mountebank Wondrous item, rare This cape smells faintly of brimstone. This property of the cape can't be used again until the next dawn. ©2021 Wizards. This property of the cape can't be used again until the next dawn. Please enable JavaScript to get the best experience from this site. I was thinking of magic items, and I wondered: which of the non-attunement ones do you prefer? If the table is okay with it, you can put on a different cloak after you’ve used this one for the day. Roll20 Reserve is live with monthly perks for Pro Subscribers. Players in the marshes will Cape of the Mountebank (18.) This property of the cape can’t be used again until the next dawn. I thought the same. Update your cookie preferences. Cape of the Mountebank Level 5+ Uncommon. Price 980 gp. Daern's Instant Fortress (24.) While wearing the cape, you gain a +2 item bonus to Deception checks. Everyone wants one. Cape of the Mountebank. This cape smells faintly of brimstone. Cloak of Displacement [requires attunement] (21.) Uncommon Conjuration Invested Magical. When detect magic identifies a magic item’s school of magic, this information refers to the school of the spell placed within the potion, scroll, or wand, or the prerequisite given for the item.The description of each item provides its aura strength and the school to which it belongs. Usage worn cloak; Bulk L. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Power (Teleportation) Daily (Immediate Reaction) Use this power when you are hit by an attack. Our way of saying thanks! Could be one you've used in game, or just that you think is cool based on the description, or any other reason. Cape of the Mountebank. This cape smells faintly of brimstone. Much and even more than our legacy system saves against being charmed can! 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